Conquerors of the Souls – Circle of Destiny
In the era that grew out of the emptiness of the unknown, there emerged beings who quickly pulled us into their games of power, greed and illusion of duality. Men craved freedom but everyone had a different understanding of it. Of course, not everyone could cope and it was only natural that a conflict arose soon thereafter.
Governments fell and delved into inevitable chaos. It was impossible to concur with everyone’s wishes. Obviously, the self-appointed leaders did not like that. Its is not difficult to figure out how it all ended. Words like oppression and tyranny were used so often that they turned into clichés. No one doubted the conflicts were artificially created to unleash destruction and to re-establish power. Everyone knew what the deal was. It was easy to think “we are just trying to survive” – a thought that justified every evil deed.
Conquerors of the Souls – III Chimeras
In the pilot, Mad Freneza gives the taste of a lethal medicine to Kovak, a local politician who feels like most of these scumbags – untouchable and drunk with power.
Mad puts his carefully crafted volumes in a backpack imbued with creativity and old memories of his quest. He plans to make his work known in this dissipating world, which he wants to please with his satirical contribution about a dying city full of primitive creatures.
Naturally, fate intends otherwise and as it happens, the accursed god Thobhos emerges from the shadowy corners in the forms of all gods imagined by man up until then. He takes revenge. His destiny is to give a hard time to the mind of any mortal
Digital Art Force studio was established in 2009 by grouping passionate people who shared the vision of bringing something new to the market. Over the years we have been providing outsourcing services to our clients in many areas of game development. Experience shaped our studio as well as generated our own projects and games. With our experienced staff, Digital Art Force covers many aspects of 3D art outsourcing and overall game outsourcing. Easily scalable production ensures delivery on time and budget.
ART PRODUCTION SERVICES
Providing following services to the highest quality standard requested, on time and with smooth cooperation to ensure optimized workflow and budget.
Providing a visual design of an item, character or environment for a film, animation and video game production. Having the skills we are also able to work with tight deadlines which are very common in today’s game and movie development.
Digital Art Force team has necessary experience and knowledge in advanced 3D modeling. Our 3D artists can create high quality character models along with environment, vehicle, props and creature models. 3D modeling may become heavy on your budget very quickly and outsourcing such tasks is often the only solution.
Offering 3D and 2D animation services to our clients complements our portfolio of services. Ability to outsource such tasks can significantly reduce costs without compromising the quality of delivered assets.
Casual games such as Hidden Object Games have huge player base and also the competition in game development is high. To create an outstanding game and successful sequel you have to stand out from the crowd. You could start by outsourcing the graphic work to us as we are delivering for most successful games in this genre.
CREATIVE CONSULTING / CHARACTER DESIGN
RIGGING / TEXTURING | SHADING
KEYFRAME 3D ANIMATION / MATTE PAINTING
LIGHTING / 2D-3D FX
COMPOSITING / MUSIC AND SOUND
PRODUCT AND ARCHITECTURE MODELING AND VISUALIZATION AND ANIMATION